Monthly Archives: January 2015

Update

Monday morning update. The next one will contain a super duper new feature.

hp_schrift_features

  • What’s New:
    • Item Re-Buy at NPCs.
      Re-Buy price is always double the standard selling price to prevent possible exploit through Salesman skill.
      The Re-Buy “container” is emptied every three minutes or when it’s full, so it shouldn’t be used as storage.
    • Use SHIFT + Q or Drag/Drop to un-stack item stacks.
  • Changes:
    • Increased stack sizes of various items.
  • Bugfixes:
    • Fixed a disassembly exploit.
    • New or changed estates should now be transferred correctly.
    • Fixed wrong tiles being displayed on entering The Playne.


hp_schrift_premium

  • There is now a delay of 10 seconds between plant growing ingame notifications to prevent spamming.

If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features, content and regions to explore at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

See ya ingame,
-Rammy

About the Item Owner System

In short: there is none.
Internally, items are not being owned by anyone. But there is a system that determines who can control a certain item.

You are in control of an item if the item is in your inventory or on a ground that you own (estate or world). That means that only you can change or override flags of that item.

Example:

item_flags

  • Locked: The container or door can’t be accessed or opened by players that are not in control. Players that are in control still can access or open it.
  • Fixed: The item can’t be moved from the ground.
  • Only Me: Only effective, if Fixed is checked. Enables players in control to still move the item around.
The Only Me-Flag

The Only Me-flag is thought of as a temporary flag, that you can use to move your items around without having to fear about someone stealing them. You should un-check it once the item is on its resting place. That way you won’t accidentally reposition the item when accessing it.

Note on Stealing

You can lock your containers and doors all day long – if you don’t fix them to the ground, another player can just drag-steal them, get them to soil where he or she is in control and can then access them.

Item Decay

Items, that are on the ground and not fixed, will decay (be deleted) after a while. This is a technical standard measure in online games to prevent CPU/memory/network congestions.

It is never a good idea to have items, that you want to keep, laying around un-fixed!

Hope this helps,
-Rammy

Update

Some smaller issues fixed before taking some sleep…

hp_schrift_features

  • Changes:
    • Increased the buy price for nutrients.
    • Increased the loot drop amount of nutrients.
    • The death screen now actually tells, if items were dropped or not.
    • Loot items are now un-reserved if dragged or taken into inventory by the player they were reserved for.
    • Products of item disassembly also go into the inventory now (if there is enough space).
  • Bugfixes:
    • Fixed a rare server crash when crafting items.
    • Fixed standing enemies, like Goblin Archers, teleporting back to their spawner while in combat.
    • Fixed a client crash when resizing an estate.


If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features, content and regions to explore at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

A cool new feature will come shortly – so stay tuned.

See ya ingame,
-Rammy

Update

Much fixing crashes in the last few days. But finally, new features and changes! Oh yeah, and 400 new accounts…

hp_schrift_features

  • What’s New:
    • News System – get update news ingame.
    • New Premium Features! See below.
  • Changes:
    • Reduced combat delay. So players don’t have to wait as long to swap weapons.
    • Slightly decreased the damage bonus of low-tier ammo.
    • Substantially increased aiming speed for low-tier ranged weapons.
    • Crafted items are now created in the inventory by default. They drop to the ground only when the inventory is full.
  • Bugfixes:
    • Fixed server crash and deadlock issues.
    • Wasps should now also return to their spawner when stuck.
    • Fixed a client crash when a trade or friend request partner leaves the scene (e.g. by teleporting or moving too far away).
    • Fixed ranged combat – when not lagging, projectiles fired by players should hit NPCs correctly now.


hp_schrift_premium

  • Fast travel teleporters on Noob Island.
  • Bigger Inventory! 16 more slots that also function as safe slots. When being killed, items in these slots won’t drop.

If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features, content and regions to explore at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

See ya ingame,
-Rammy

Update

A new week! Some tweaking and bugfixing…

hp_schrift_features

  • Changes:
    • Nerfed the Salesperson and Customer skills.
    • NPCs are teleported back to their spawner after some time when they get stuck too far away.
    • Some consumables (like food) are now under one cooldown group, so players can’t eat certain consumables directly one after another.
    • Increased the hitpoints and stamina gained from some consumables.
  • Bugfixes:
    • Fixed invisible projectiles.
    • Lights of off-screen projectiles are removed correctly.
    • Fixed client crash when having a dynamic object on the cursor in editor mode and teleporting.
    • Swarms now also attack when Wasps get killed in one hit.
    • Fixed the amount of resources required to repair items.


If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

See ya ingame,
-Rammy