An update! Sorry for the long waiting period – I had to sort out some things in my personal life.


  • What’s New:
    • Item categories can now be omitted/included for quick-pickup from the vicinity in the options menu.
  • Changes:
    • Item tiers are now shown in blueprints.
    • Increased raw resource stack sizes to 999.
    • Nerfed +x melee weapon modifier hitpoints bonus.
  • Bugfixes:
    • Reworked some content creator windows so they fit into smaller screens.
    • Resource demand bugfix for light sources.
    • Air collision now counts towards tile collision placement quest objectives.

If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features, content and regions to explore at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

See ya ingame,