The Oldschool Indie Sandbox MMORPG
At a Glance:
  • Free-to-Play & Premium; no pay-to-win!
  • Oldschool, Engine-Enhanced 2D Graphics
  • Fast and Responsive Real-Time Combat
  • Resource Gathering, Item Crafting
  • Supporting Player Creativity: Build Your Own Home, Your Own Worlds Even!
  • Constantly evolving. New features added regularly.

Hot Links:

What’s (not) going on?!

Firstly, the all important message: Gardens of Gonzo is not dead.

However, clearly the development doesn’t seem to go forward. I’ll explain, why.

In July 2015 I got a full-time job in a professional game studio as programmer, had to move to another city, got to know new people. Full-time job and my ‘new life’ prevent me, obviously, to work as hard on Gardens of Gonzo as I could before.

Nonetheless, I am working on it, putting some of my spare time into the project I love and still want to complete at some point! There already are big improvements and code base changes happening behind the curtains. So again: Gardens of Gonzo is not dead.

I’ll keep the server running and try to better myself (i.e. try to invest more time) regarding interacting with you guys in the forums and ingame. (:

See ya in a few,
-Rammy

Update

An update! Sorry for the long waiting period – I had to sort out some things in my personal life.

hp_schrift_features

  • What’s New:
    • Item categories can now be omitted/included for quick-pickup from the vicinity in the options menu.
  • Changes:
    • Item tiers are now shown in blueprints.
    • Increased raw resource stack sizes to 999.
    • Nerfed +x melee weapon modifier hitpoints bonus.
  • Bugfixes:
    • Reworked some content creator windows so they fit into smaller screens.
    • Resource demand bugfix for light sources.
    • Air collision now counts towards tile collision placement quest objectives.


If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features, content and regions to explore at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

See ya ingame,
-Rammy

Update

Content Creator unlocked! It’s kind of a big deal.

contentcreator

hp_schrift_features

  • What’s New:
    • You can now teleport in your own worlds. Just open the map and left click where you want to go.
    • Jump Attack skill that increases the jump attack timeframe and damage multiplier.
  • Changes:
    • Slightly rebalanced all melee weapons.
    • Nerfed melee weapon +x modifier bonus for critical hit chance.
    • Reworked ranged weapons to make them more useful in actual combat.
    • Reduced pixel cost for static objects.
    • Introduced pixel cost for tiles.
    • Changed the algorithm for detecting pixel colors in graphics. Pixel gain and cost should now be more intuitive.
  • Bugfixes:
    • Fixed a small graphical bug with green container window outlines when worlds are smaller than the game window.
    • Fixed a graphical bug that occurred when graphics with see-through parts were used as tiles.
    • Fixed another small textbox issue.
    • Slightly increased tile rendering speed.


hp_schrift_premium

  • Upload and use your very own graphics and sounds with the content creator!collisionmaskerplaceowngraphicsounduploadersoundsource
  • Create and use your very own animations with the content creator.animationeditor

Some options in the content creator are not accessible yet, like creating your own char body or moving/removing/modifying resources. Those features will come soon.
Note: You can create your own animations right away. If you want to upload your own graphics and sounds you have to accept the Resource Upload Agreement in-game. Read it carefully and stick to it.

If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features, content and regions to explore at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

See ya ingame,
-Rammy

Update

Fixing some bugs.

hp_schrift_features

  • What’s New:
    • Additional two kinds of color balls for the sling and slingshot: black and white.
  • Changes:
    • Doors now also create top layer collision, so you can’t jump over closed doors anymore.
    • Plants are now automatically fed the first time when planting.
    • Reworked text boxes; input, line limits and automatic line breaks should work a lot better now.
  • Bugfixes:
    • Fixed the Wanderer challenge; even small steps count now.
    • Fixed the Exceptional Crafter challenges.
    • Fixed a bug regarding challenge rank titles.
    • Fixed a stamina issue when jumping.
    • Fixed a collision bug that sometimes occurred when adding and removing tile collision flags.
    • Enhanced the client’s auto-update capabilities. Infinite update loops shouldn’t happen anymore.
    • Challenges should be initialized for new players correctly now. This should fix a bug where new players couldn’t make challenge progress.


If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features, content and regions to explore at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

See ya ingame,
-Rammy

Update

Monday update. Fun stuff added!

hp_schrift_features

  • What’s New:
    • New skill in the Exploration – Survival tree to increase the jump duration.
    • Color Ball ammunition for the sling and slingshot. This ammo is non-lethal; you can’t hit NPCs with it, but players. The dye wears off with time.anim_color_balls
    • Mystery Chests and keys.
      • Mystery Chests spawn in the woods on Noob Island and vanish again after some time.
      • You need a key to open a chest; those keys can be found in the loot of various enemies (not in Chickens or Sheep though).
      • Mystery Chests can contain various items.
        • A decent amount of valuables to sell at NPCs (without skill: 1000 – 2000 coins).
        • Crafting resources (tier I and II).
        • Color Ball ammunition for the Sling and Slingshot.
        • Blueprints (tier I and II).

      anim_mysterychest

    • New Combat Challenge: Death from Above. Perform successful jump attacks.
    • New Combat Challenge: Grasshopper. Evade projectiles by jumping that would otherwise hit you.
    • Jump Attack! A melee attack shortly after landing from a jump does double damage.anim_jumpattack
  • Changes:
    • Lowered resource cost for hatchets and pickaxes.
    • Moved big Wasp and Hornet swarms further away from Znulf, so new players won’t mistake them for easy enemies.
    • Wasp charge now takes the player hit timer into account, so no more instant damage accumulation on players and therefore instant death for players who get hit by multiple charges at once.


If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features, content and regions to explore at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

See ya ingame,
-Rammy