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teokay
PlayerI’ll try to do something about that and will be grateful, if you could link that hotfix by microsoft, so i can read that too.
Thanks
teokay
PlayerAll drivers updated. Blue screen still occurs.
Graphic : Gainward Geforce 560 gtx 1gb ddr5
Error log says:
[Sat Jan 24 00:24:45 2015]<OPENGLTEX_SERVER>: File is not a valid .png-file
[Sat Jan 24 00:24:45 2015]<OPENGLTEX_SERVER>: File is not a valid .png-file
[Sat Jan 24 00:24:45 2015]<OPENGLTEX_SERVER>: File is not a valid .png-file
[Sat Jan 24 00:24:45 2015]<OPENGLTEX_SERVER>: File is not a valid .png-file
[Sat Jan 24 00:24:45 2015]<OPENGLTEX_SERVER>: File is not a valid .png-file
[Sat Jan 24 00:24:45 2015]<OPENGLTEX_SERVER>: File is not a valid .png-file
[Sat Jan 24 00:24:45 2015]<OPENGLTEX_SERVER>: File is not a valid .png-file
And much more of same lines.Client log says:
[Sat Jan 24 00:24:29 2015]<LOGFILE>: start logging
[Sat Jan 24 00:24:29 2015]<WINMAIN>: Starting Gardens of Gonzo Client V 0.1.0.232 pre-alpha
[Sat Jan 24 00:24:29 2015]<GAMECLIENT>: Initiating time…
[Sat Jan 24 00:24:29 2015]<GAMECLIENT>: Reading config file…
[Sat Jan 24 00:24:29 2015]<GAMECLIENT>: Initializing client resources…
[Sat Jan 24 00:24:29 2015]<GAMECLIENT>: Creating main window…
[Sat Jan 24 00:24:29 2015]<GAMECLIENT>: Initializing OpenGL…
[Sat Jan 24 00:24:29 2015]<OPENGL>: Graphics Adapter: GeForce GTX 560/PCIe/SSE2 by NVIDIA Corporation
[Sat Jan 24 00:24:29 2015]<OPENGL>: Supported OpenGL version: 4.5 (4.5.0 NVIDIA 347.25)
[Sat Jan 24 00:24:29 2015]<OPENGL>: GL_MAX_TEXTURE_SIZE: 16384
[Sat Jan 24 00:24:29 2015]<OPENGL>: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[Sat Jan 24 00:24:29 2015]<OPENGL>: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[Sat Jan 24 00:24:29 2015]<OPENGL>: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32
[Sat Jan 24 00:24:29 2015]<OPENGL>: GL_MAX_ELEMENTS_VERTICES: 1048576
[Sat Jan 24 00:24:29 2015]<OPENGL>: VertexShader: Simple
[Sat Jan 24 00:24:29 2015]<OPENGL>: VertexShader: Standard
[Sat Jan 24 00:24:29 2015]<OPENGL>: FragmentShader: Standard
[Sat Jan 24 00:24:29 2015]<OPENGL>: FragmentShader: Passthrough Textured
[Sat Jan 24 00:24:29 2015]<OPENGL>: FragmentShader: Passthrough Colored
[Sat Jan 24 00:24:29 2015]<GAMECLIENT>: Initializing OpenGL window…
[Sat Jan 24 00:24:29 2015]<GAMECLIENT>: Initializing OpenAL…
[Sat Jan 24 00:24:30 2015]<GAMECLIENT>: Loading client graphics…
[Sat Jan 24 00:24:30 2015]<GAMECLIENT>: Loading client sounds…
[Sat Jan 24 00:24:32 2015]<GAMECLIENT>: Initializing Freetype…
[Sat Jan 24 00:24:34 2015]<GAMECLIENT>: Initializing window manager…
[Sat Jan 24 00:24:34 2015]<GAMECLIENT>: Initializing resource client module…
[Sat Jan 24 00:24:34 2015]<GAMECLIENT>: Done.
[Sat Jan 24 00:24:34 2015]<GAMECLIENT>: MTU to resource server: 1492 bytes
[Sat Jan 24 00:24:34 2015]<GAMECLIENT>: MTU to game server: 1492 bytes
[Sat Jan 24 00:24:54 2015]<RESOURCECLIENT>: Beginning update for system resources…That’s all
teokay
PlayerGlad that you are interested in this topic, but what about mine? (About blue screen topic ?)
There is no answer.I want to play this game with my brother. I can only watch him, while he is playing.
Thanks.
http://gardensofgonzo.com/forums/topic/blue-screen/teokay
PlayerProblem :
Name of problem: BlueScreen
OS version: 6.1.7601.2.1.0.256.48
(dunno how to translate ;[)Identyfikator ustawień regionalnych(dunno how to translate ;[): 1045Additional information about problem:
BCCode: 3b
BCP1: 00000000C0000005
BCP2: FFFFF8000356EB27
BCP3: FFFFF8800BABEF10
BCP4: 0000000000000000
OS Version: 6_1_7601
Service Pack: 1_0
Product: 256_Files that could help identify problem:
C:\Windows\Minidump12115-25578-01.dmp
C:\Users\Teokay\AppData\Local\Temp\WER-67531-0.sysdata.xmlThat’s all.
Hope that will help you somehow. -
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