Server up again!

Some fixes were made.

  • The teleportation bug that has led to server crashes has been fixed.
  • The account file mess seemed to stem from accidentally starting up more than one game server instance.
    Some changes were made with account files:

    • Never save empty accounts (i.e. that have no player object) – so no correct file can be overwritten with empty data.
    • A start script now checks if there already is a server running.
    • Account files are saved redundantly – just in case somethings happens to them anyway.

Im not as optimistic to say that server crashes won’t happen again. But hopefully the bug fix will reduce the frequency of the server crashing.
Also, there are still bugs in the game client that lead to client crashes – those will be tackled next! 🙂

-Rammy