Hello, 2015. Tweaks, changes, bugfixes.


  • What’s New:
    • Notification on login when someone sent you a message while you were offline.
  • Changes:
    • Crafted items no longer fall behind crafting stations.
    • Tweaked pixel-per-NPC formula – gives a little bit more and the level-difference doesn’t have such a big impact.
    • More information displayed on new-world dialog window.
    • Chosen estate’s borders are rendered with another color (making estate identification easier if you named them similarly).
    • Static objects can be placed/removed by holding the left/right mouse button, making creation of bigger structures less tiring.
    • No more exp for placing tiles – that made leveling far too easy.
    • Weapons now degrade by hitting destructibles (like ore veins or destructible trees).
    • Additional information on the premium features dialog.
    • Repair features of construction skills implemented; the base repair condition is 60% an can be increased to 100% via skill.
  • Bugfixes:
    • Fixed wrong entries in the Ambient and Music lists in the region editor.
    • When giving more pixels than needed during NPC pixel trades, the surplus pixels aren’t lost anymore.
    • Incorrect respawn point activation when teleporting to another world.
    • Fixed some spawners so objects or NPCs don’t spawn behind collision.
    • Fixed a client bug that seemingly produced faulty static objects under certain circumstances.


  • 100% coin-refund for selling estates and worlds.

If you like this game a lot, please consider upgrading your account to premium. This will boost the development and will give you more features at a faster pace.

Check out the new features and please give us feedback in the forums. If you find an exploit, please send me an ingame message.

See ya ingame,