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RammyOwnerHi beryfes,
after an unsuccessful client start, can you post the contents of client.log and error.log (in your game directory) please? They might contain helpful information.
RammyOwnerInteresting. How do you get from your world (I know which one) to Pratze’s? Directly via “Get Rescued” and then on his teleporter?
RammyOwnerCorrect.
RammyOwnerYou’re right, there was a bug. Will be fixed with the next client update.
Edit: should be fixed now.
RammyOwnerDid you try other modern OpenGL games or games in OpenGL mode?
I’ve had a computer with an AMD Radeon graphic adapter and it produced the exact same errors that you had (problems with clouds and light, not displaying objects, faulty tiles,..; everything exactly the same). After installing this Guru3D-package, those bugs were gone for good and even the fps went up a little.That shows pretty well that it’s a driver error. And driver issues with AMD cards are no secret. Maybe there is another driver for your specific model out there somewhere…? If you search, be sure to include “OpenGL“.
RammyOwnerAt the moment, the skills Melee Weapon Smith and Armor Smith are, lets say, not fully activated.
If you don’t have them, you can only repair a corresponding item to 60% of its max condition. And of course, you can only repair if the condition is below that value. Those skills raise this value.
What should work atm: that you can only repair an item if its condition is below your allowed max repair condition.
What shouldn’t: that the item is only repaired to this value. Right now, items are always being repaired to full condition.Those skills will be fully activated, when there are enough players (so there’s variety and one can ask another, specialised players, to repair stuff) and when there are other means of repairing items fully, but with additional loss.
RammyOwnerI altered the formula. There still is exp for placing static objects. But it shouldn’t be possible to level up 30 levels in a short time just with spamming those. Your level is too high to see the progress on the exp bar. There will be other means of getting exp in the future. But they’ll require more effort from players that just spamming objects.
RammyOwnerIt seems that the last server update did the job. No more deadlocks or server crashes in the last 60 hours. 🙂
RammyOwnerThere are not.
For shields and helmets: not yet.Modifiers for ammo would make stacking cumbersome.
We find shields pretty powerful (as they completely negate damage for a few hits) and haven’t decided about other protection features for helmets. But as soon as those questions are answered (probably in combination with further combat features), there might be crafting modifiers for shields and helmets, too.
RammyOwnerThe “lag” with casted slow-down spells is a known issue and I’ll tackle that soon.
I find the “lag” when killing enemies more interesting.
Did you try relogging? And was it still laggy afterwards?
Does this lag-on-kill perhaps only occur, when the killed enemies were dropping loot?
This could help identifying if it’s a server or a client problem.
RammyOwnerI think so. But I need to investigate the…peculiarities of AMD cards/drivers first.
RammyOwnerThere is a bug where the server crashes when one teleports to another world. And a small deadlock that resolves itself under certain circumstances. Hopefully, both will be fixed with the next server update.
RammyOwnerDo you mean the roof of the house? It vanishes if you are underneath it so you can see your character.
RammyOwnerThat seems to be an AMD-graphics related problem.
RammyOwnerThat seems to be an AMD-graphics related problem.
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