The title bug will be fixed with the next update.
About the projectiles: they should now (as of the last update) behave correctly. That also means, that they don’t necessarily hit players when they collide with the body graphic, but only with the collision hitbox (the same that is used when determining collision with objects). This might sometimes seem like they go right through you and evading projectiles might be a little bit easier now for common char bodies; but at least it is consistent with all char bodies now, be it a small butterfly or a big golem.