-(probably!) Since some time i was wonder is it the troll stomp react correctly. I mean that i if i balance of the edge of stomp range (like 0.5 before animation) i rush a little away to be sure that i`m out of range but still get hits
-Easy way to crash ur client(mostly using building tools)
I mosly do this when i trying to make tile adjustment challange. If u make biggest changing square 8×8
And trying to switch them (for example for ground collision) then clean it fast game after few changes starting to refresh it with delay (for example half of ur screen get cleaned but 2nd half just goes with collision) after few more switches game will stuck and crash.