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  • #3413
    Tigerlime
    Player

    Hello all. I’d like to start some equipment analyzing. You can add here as well if you got something.

    Note, all values are more or less in that area. I’m sure I didn’t get the highest and lowest in some of the experiments I done. Also, the melee skill is maxed. And if you want to add things, make sure you got melee maxed as well.

    Weapons:

    Name Sharp/Blunt/Pointed Enemy Damage (Not Including Crit)

    Wooden Stick +5 0/4/1 Chicken/Sheep/Hawk/Bees/Pirate 9.5-11.7/9.4-11.4/8.4-10.3/9.4-11.4/8.4-10.6
    Dagger +5 3/1/1 Chicken/Sheep/Hawk/Bees/Pirate 9.4-11.3/7.7-9/8.5-10.3/9.4-11.4/6.6-8
    Club +5 0/5/2 Chicken/Sheep/Hawk/Bees/Pirate 13.1-16/13.2-16/11.2-13.7/13.1-15.8/11.4-13.7
    Short Sword +5 4/1/4 Chicken/Sheep/Hawk/Bees/Pirate 17-20.5/15-20.4/15-18.3/17.2-20.4/13.1-15.5
    Cutlass +5 2/3/2 Chicken/Sheep/Hawk/Bees/Pirate 13.1-16/11.2-13.7/11.2-13.7/Like Chicken?/9.4-11.3
    Cutlass +5 3/1/3 Chicken/Sheep/Hawk/Bees/Pirate Same as above more or less.
    Hatchet +4 4/1/1 Chicken/Sheep/Hawk/Bees/Pirate 11.3-13.7/9.4-11.7/10.3-12.6/Like Chicken?/8.4-10.2
    Poinard +4 1/0/3 Chicken/Sheep/Hawk/Bees/Pirate 7.4-9/6.6-8/5.6-6.8/Like Chicken?/4.7-5.7
    Quarterstaff +3 1/4/1 C/S/H/B/P 11.3-13.7/10.3-12.6/10.4-12.6/Like Chicken?/9.4-11.3
    Quarterstaff +2 0/4/1 C/S/H/B/P 9.5-11.4/9.4-11.4/8.5-10.3/Like Chicken?/8.5-10.3

    Armor:

    Name Sharp/Blunt/Pointed Enemy Damage (Not Including Crit)

    Shirt +5 3/1/1 Sheep/Hawk/Bees/Pirate 4.6-5.6/2.8-3.4/6-7.2/9.5-11.5
    Rags +5 2/0/1 Sheep/Hawk/Bees/Pirate 6.5-7.7/3.8-4.6/6.3-7.6/13.3-15.5
    Sissy Dress +5 0/2/3 Sheep/Hawk/Bees/Pirate 2.9-3.5/3.9-4.8/2.8-3.4/9-10.7
    Fine Vest +4 2/2/0 Sheep/Hawk/Bees/Pirate 2.8-3.2/3.7-4.5/6.9-8/9.6-11.6
    Thick Robe +5 3/2/3 Sheep/Hawk/Bees/Pirate 2.4-2.8/1.4-1.8/2.2-2.7/4-4.8

    A much easier way would be to ask Rammy about the relationship between Sharp, Blunt and Pointed when it comes to the enemies and how each of those are effected. But he might not tell. 😛 So far, it seems like Chicken and Bees have the same Defense.

    Also, these mobs seem to be less vulnerable to Pointed but more vulnerable to Blunt: Sheep, Pirate

    Other than that, I can’t really tell much more for now. It doesn’t seem to matter much where the stats are, as long as the overall stats are high.

    Edit: I see that the spacing I used doesn’t work… So it all looks like a mess. I might do it differently next Time.

    • This topic was modified 9 years, 2 months ago by Tigerlime.
    #3496
    Rammy
    Owner

    I don’t recommend making elaborate equipment (especially combat-relevant) observations and interpretations at this point, as this is a pre-alpha and there will be balancing and tweaking over time, possibly making such analyses obsolete.

    That having been said, you’re still free to do so anyways. 😉

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